﻿public class BattleObjectManager : Manager<BattleObjectManager>, IUpdate, ISlowUpdate, ILateUpdate
{
    public void OnUpdate(float deltaTime)
    {
        throw new System.NotImplementedException();
    }

    public void OnSlowUpdate(float deltaTime)
    {
        throw new System.NotImplementedException();
    }

    public void OnLateUpdate(float deltaTime)
    {
        throw new System.NotImplementedException();
    }
}